Blender Re-Re-Visited!!
Blender is a nice flexible 3D CG tool for creating 3D CG content for all sorts of media. And since its open source, its more fun to play around with this handy piece of software. Blender is evolving at a staggering rate at this point and it is getting hard for people like me to keep up with the developments, but the basics of blender can still be explained (fortunately!); therefore this is my 3rd try at a talk for Blender at OSScamp. The following will be the highlights:
> Basic 3D CG terminology theory
> Blender practical
> Rendered demos
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its only revisited.. as
its only revisited.. as previous talk was also not held